released 2007
Sam & Max 101: Culture Shock
>> where players rank it the share of their own library it beats · brackets of 10%
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A wizard-academy library has vanished under its own books. Hire gnomes, unlock shelves, and let the tidying run itself — a cozy idle game about turning magical chaos into calm, one neatly filed spellbook at a time.
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>> the taste breakdown what the duels say about sam & max 101: culture shock
Players are lukewarm on Sam & Max 101: Culture Shock. It beats 52% of the games in a typical library, which is about the middle of the pack — neither a favourite nor a regret. That is based on only 5 players and 10 duels, so treat it as an early read that a few more duels could move. Across the site it ranks #5,365 of 17,771 scored games.
40% of its raters rank it in the top 30% of their library, 40% somewhere in the middle, and 20% in the bottom 40%. The most common placement is the 50–60% bracket, where 2 of its 5 raters put it.
Sam & Max 101: Culture Shock is an action game tagged Adventure, Point & Click, Action and 1990's, released in 2007. #120 of 264 in 1990's, #208 of 677 in Point & Click, #1,393 of 3,800 in Adventure. Among 2007 releases it sits at #32 of 79.
Players who rank Sam & Max 101: Culture Shock highly also tend to love Sam & Max 104: Abe Lincoln Must Die!, Sam & Max 201: Ice Station Santa and Sam & Max 203: Night of the Raving Dead, more than the average player does, and its fans turn down HunieCam Studio, Dota 2 and Shadowgrounds harder than everybody else.
30 players on needmoar.games own Sam & Max 101: Culture Shock, and it was last duelled 1 day ago. Every new duel moves the score, so this page updates as players rank it.
